The award-winning indie game Antichamber will finally drop the general public into its mind-altering world on January 31. Developer Alexander Bruce announced this morning the game will be available on ...
There’s been a temptation within the critical community to compare Alexander Bruce’s Antichamber to a certain other highly regarded first-person puzzle game from Valve Corporation. I disagree. That ...
Antichamber requires a great deal of intellect, patience and perception to conquer, all of which could be safely considered "serious" traits in the context of game design. It is a game that is serious ...
If I could display some of my favorite digital puzzle games on a shelf, I’d put Antichamber next to the Portal series. Antichamber lacks personality and its narrative feels pointless, but its puzzles ...
lexander Bruce has a beard.Making this observation as a point of small talk, however, turns out to be a bad idea. "I hate small talk!" Bruce says, smiling broadly. "The beard is a response to [the ...
In 2009, Alexander Bruce took a week off from his university studies in Australia to fly to Tokyo and present his Unreal Tournament 3 mod, Hazard: The Journey of Life, at Tokyo Game Show's ...
GameSpot may get a commission from retail offers. Highly-acclaimed indie puzzler Antichamber will be heading to Steam on January 31, sole developer Alexander Bruce has announced. Dubbed a ...
Photokeratitis, better known as snow blindness, is essentially sunburn of the cornea, it's caused by ultraviolet light reflecting off snow and into your eyes. Sunglasses are a common means of ...
"I like games that surprise me," says Antichamber creator Alexander Bruce. Standing in a crowded expo hall in a bright pink suit and tie, Bruce is certainly not afraid to write his own rules. His ...
GameSpot may get a commission from retail offers. Antichamber is a game that demands patience. Its puzzles can't be rushed, nor their solutions fully grasped without a second's thought. No, this is a ...
Alexander Bruce's Antichamber is a game that delights in its own inhumanity. It's a wilfully cruel first-person puzzle game that loves to trick the player with rule changes, visual sleights, false ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results