When Bethesda released the teaser trailer for The Elder Scrolls 6, it still didn't even have an in-game location locked in ...
"It was not an argument. It was like, 'Well, obviously, it should be here.'" ...
The Elder Scrolls 6 fans are starting to get more than a little irritated, and the latest trailer for the game proves why ...
Ahead of the upcoming Xbox Developer Direct, Xbox potentially teases The Elder Scrolls 6 and similarly-named titles on social ...
Former Bethesda dev Nate Purkeypile says Elder Scrolls 6 needs a fresh setting, but returning to Daggerfall could work.
Bethesda Game Studios boss Todd Howard in an interview with GQ stated The Elder Scrolls VI is "still a long way off." The Elder Scrolls VI was first announced over seven years ago at E3 2018 with a ...
Former Bethesda lead artist Nate Purkeypile has discussed The Elder Scrolls 6, sharing insight on why he thinks the game was announced so early in development, where he'd like to see the game go in ...
There's no better way to start a new adventure than with something no one's ever seen before.
Former Skyrim lead artist says Bethesda revealed The Elder Scrolls 6 early to manage expectations ahead of Starfield ...
The Elder Scrolls Skyrim's co-lead designer was building real-time horse and cart travel and a dynamic civil war: 'We were pretty disappointed that didn't ship' Fallout A Steam glitch convinced some ...
It's been more than seven years since TES6 was announced at E3. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. Add us as a preferred source on ...