Even if virtual reality is no longer gaming's exciting new fad, the hardware is still in its infancy and has plenty of room to grow. Developers are constantly exploring and pushing the technology ...
When astronauts walk on the moon, they'll serve as the eyes, hands, and boots-on-the-ground interpreters supporting the ...
A recent study published in JMIR Mental Health sheds light on the promising role of virtual reality ... Efficacy of Extended Reality–Enhanced Behavioral Activation for Adults With Major ...
In the virtual reality world of Meta Quest ... But the user-oriented tools still have their limits in a space where even adults can't escape harassment, and beg us to ask how companies can ...
This virtual-world phenomenon could redefine how we think about identity and prejudice reduction. What Is Common Cyber Identity? In virtual reality, who we are in the real world becomes less ...
Around 53 million American adults already own a VR system. [1] By 2029, the number of users in the AR and VR market worldwide ...