Fallout: New Vegas designer and writer Chris Avellone says, 'I don't think Bethesda has the engineering knowhow to make a ...
Former Bethesda executive Pete Hines reveals why he quit after 25 years: Microsoft's ownership left him powerless to protect ...
From Starfield to Oblivion, I think Bethesda Game Studios' sandboxes feel more alive than technically superior efforts from other developers. I also believe the studio has smartly distanced each of ...
Tom Mustaine, a director at Bethesda Game Studios, has said during an interview with GamesRadar+ that he’s keen for the company to issue more shadowdrops following the success of The Elder Scrolls IV: ...
Former Bethesda executive Pete Hines finally reveals the exact reason why he stepped away from the company after 24 long ...
Aaron McKinley is a writer, blogger, and video game enthusiast with over six years of experience in web content and many more in playing games until the wee hours of the morning. A passion for writing ...
A former Bethesda employee made the case for their games being better open-world titles than the games from Rockstar.
10don MSN
Bethesda's ex-marketing VP says Skyrim was its first game to make other studios scared of it
The fear of Todd, they call it.
Bethesda Game Studios released Starfield for the PlayStation 5 on April 7 alongside the Free lanes update and Terra Armada [...] ...
In recent times, the likes of Bruce Nesmith (a lead on Skyrim), Michael Kirkbride (Writer on Morrowind and Oblivion), and Nate Purkeypile (a senior artist) have all expressed skepticism or concern ...
Bethesda has acknowledged crash issues affecting Starfield on PlayStation 5 and promised fixes later this week. “I’m getting crashes every 2 minutes. Tried everything,” wrote one Reddit user.
A former senior artist reveals Bethesda knew about 95% of its bugs before launch. So what does that mean for Elder Scrolls 6?
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