Why Snap, Unity, Xreal, and Texas A&M University are among Fast Company's Most Innovative Companies in augmented and virtual ...
The future of computing will revolve around smart glasses and headsets powered by ... at the tech giant who work on wearables and its virtual and mixed reality products, said the future of this ...
The major factors driving the growth of the augmented and virtual reality industry include the increasing adoption of AR and VR in entertainment and gaming industry ...
It doesn't always have to be on a big screen. Until 23 March and 6 April respectively, immersive works such as virtual ...
An international team of scientists developed augmented reality glasses with technology ... Augmented reality (AR) technology, which overlays digital information and virtual objects on an image ...
Researchers at the University of Würzburg have developed a headset that astronauts can use to train for various missions. It has now been tested at the European Astronaut Centre in Cologne. Prof Dr ...
In the K–12 setting, where adapted AR and assistive technology are already allowing students ... especially in light of the latest advancements in smart glasses. While virtual reality (VR) immerses ...
The future of computing will revolve around smart glasses and headsets ... work on wearables and its virtual and mixed reality products, said the future of this technology, and indeed computing ...
Research suggests that a new type of immersive storytelling about nature told through virtual reality (VR) can both build ...
Virtual Reality (VR) creates a 3D artificial environment in the real world through VR technology gadgets such as headsets, gloves, glasses, and bodysuits. According to Grand View Research ...
Google is in “final talks” to acquire AdHawk Microsystems, a Waterloo, Ont.-based startup that makes eye-tracking technology, ...